2013 was the inaugural year of the Full Indie Summit with over twelve presentations featuring world-class speakers, a full house of 400 attendees and two mixers. The event was a huge success, generating plenty of excitement for our next event.
Some pictures from the 2013 event: picture gallery
As part of our commitment to community, we are dedicated to creating and sharing high-quality recordings of the talks whenever possible. Please enjoy, and hopefully we will see you at the next Summit!
Nels Anderson @ Full Indie Summit – Designing A Stealth Ninja Game
Jeff & Rae (Skull Theater) @ Full Indie Summit – Hand made art for: Rustclad
Joel Green @ Full Indie Summit – Game n’ Farmer: Why do I need to live in a city to make games?
Shane Neville @ Full Indie Summit – The 50/50: Taking your game from good to great!
Erik Johnson (Arcen Games) @ Full Indie Summit – Indie Game Marketing
Chevy Ray Johnston @ Full Indie Summit- Advice from Indie Pros
Tayber Voyer @ Full Indie Summit – Metric Driven Design
Nick Yonge (Krang Games) @ Full Indie Summit: Rapid Development
East Side Games Saying Dirty Words on Stage (Jason Bailey, East Side Games). ESG’s innovative new approach to how they imagine, incubate, prototype and build games.